player183029 Posted 17 hours ago Share Posted 17 hours ago var config = { baseBet: { label: "Base Bet", value: 0.05, type: "number" }, payout: { label: "Payout Target", value: 2, type: "number" }, redThreshold: { label: "Wait for X Reds Under 2x", value: 5, type: "number" }, lossMultiplier: { label: "Loss Multiplier (Martingale)", value: 2, type: "number" }, maxBet: { label: "Max Bet Limit", value: 100, type: "number" }, stop: { label: "Stop if next bet >", value: 1e8, type: "number" } }; function main() { var currentBet = config.baseBet.value; var isWaitingMode = true; // Start in waiting mode var consecutiveReds = 0; var totalGames = 0; var sessionWins = 0; var sessionLosses = 0; // Function to count consecutive reds from history (using correct 'odds' property) function countConsecutiveReds() { var redCount = 0; for (var i = 0; i < game.history.length; i++) { if (game.history[i].odds < 2.0) { // Use 'odds' property for actual multiplier redCount++; } else { break; // Stop counting when we hit a green (>=2x) } } return redCount; } // Function to display recent history (simplified, only show crash multipliers) function showRecentHistory() { var historyStr = "Recent: "; for (var i = 0; i < Math.min(8, game.history.length); i++) { var crash = game.history[i].odds; // Use 'odds' property var color = crash >= 2.0 ? "" : ""; historyStr += color + crash.toFixed(2) + "x "; } log.info(historyStr); } game.onBet = function () { totalGames++; // Count current consecutive reds consecutiveReds = countConsecutiveReds(); // Show current status showRecentHistory(); if (isWaitingMode) { // WAITING MODE - Check if we have enough reds to start betting if (consecutiveReds >= config.redThreshold.value) { isWaitingMode = false; currentBet = config.baseBet.value; log.success(" THRESHOLD MET! " + consecutiveReds + " consecutive reds under 2x - Starting to bet!"); } else { log.info(" WAITING - Need " + config.redThreshold.value + " reds under 2x, currently have " + consecutiveReds + " consecutive reds"); return; // Skip betting this round } } // BETTING MODE - Place actual bet if (currentBet > config.maxBet.value) { currentBet = config.maxBet.value; log.warn(" Bet capped at maximum: " + config.maxBet.value); } if (currentBet > config.stop.value) { log.error(" Bet too high: " + currentBet + " - STOPPING!"); game.stop(); return; } log.success(" Game #" + totalGames + " - BETTING: " + currentBet.toFixed(6) + " at " + config.payout.value + "x"); log.info(" Session: " + sessionWins + " wins, " + sessionLosses + " losses"); game.bet(currentBet, config.payout.value).then(function (payout) { if (payout > 1) { // WIN - Reset to base bet and go back to waiting mode sessionWins++; var profit = currentBet * (config.payout.value - 1); log.success(" WIN! Profit: " + profit.toFixed(6) + " | Crash: " + payout.toFixed(2) + "x"); log.success(" Resetting to WAITING mode - need " + config.redThreshold.value + " new reds under 2x"); // Reset everything currentBet = config.baseBet.value; isWaitingMode = true; } else { // LOSS - Martingale (increase bet) but stay in betting mode sessionLosses++; log.error(" LOSS! Crash: " + payout.toFixed(2) + "x | Lost: " + currentBet.toFixed(6)); // Increase bet for next round (martingale) currentBet = currentBet * config.lossMultiplier.value; log.info(" Next bet: " + currentBet.toFixed(6) + " (Martingale x" + config.lossMultiplier.value + ")"); log.info(" Still in BETTING mode - will continue until win"); // Check if next bet would be too high if (currentBet > config.maxBet.value) { log.warn(" Next bet would exceed max limit - will be capped!"); } } }); }; } Link to comment Share on other sites More sharing options...
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